Soko-Ban

Soko-Ban

1982 · Thinking Rabbit

3.55 out of 5, 17 ratings

About

Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.

Release date
December 1, 1982
Developer
Thinking Rabbit, Thinking Rabbit
Publisher
Spectrum HoloByte, Inc., Thinking Rabbit, Tandy, Sega Enterprises, Ltd., ASCII Corporation
Genres
Puzzle

Media

Platforms

SG-1000
PC-8800 Series
Commodore C64/128/MAX
Sharp X1
TRS-80 Color Computer
DOS
Apple II
TRS-80
FM-7
NEC PC-6000 Series
MSX

Release dates

FM-7
Japan · Dec 1, 1982
PC-8800 Series
Japan · Dec 1, 1982
Sharp X1
Japan · Dec 31, 1983