

SNK vs. Capcom: SVC Chaos
2003 · SNK Playmore
3.51 out of 5, 20 ratings
About
SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, this game lacks both air guards and a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-level bar system for executing super-special attacks with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in the command lists (for example, the player cannot increase the damage of the Zujou Sashi used by Choi Bounge by tapping the buttons anymore).
- Release date
- July 24, 2003
- Developer
- SNK Playmore
- Publisher
- Mega Enterprise, Ignition Entertainment, SNK Playmore


Media
Platforms
Xbox
PlayStation 2
Arcade
Neo Geo AESRelease dates



Engines
Neo Geo MVS