
Missile Command
1980 · Atari
3.58 out of 5, 49 ratings
About
As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed. The player's six cities are being attacked by an endless hail of ballistic missiles, some of them even splitting like multiple independently targetable reentry vehicles (MIRVs). New weapons are introduced in later levels: smart bombs that can evade a less than perfectly targeted missile, and bomber planes and satellites that fly across the screen and launch missiles of their own.
- Release date
- July 1, 1980
- Developer
- Atari
- Publisher
- Sega, Taito, Atari Corporation, Atari
Genres
ShooterArcade
Themes
ActionScience fictionWarfare
Age rating



Media
Platforms
Arcade
Commodore C64/128/MAX
Atari ST/STERelease dates

ArcadeFull release
North America · Jul 1, 1980

ArcadeFull release
Japan · Jul 1, 1980

ArcadeFull release
Europe · Sep 30, 1980
Time to beat
Average1 h