

Might and Magic II: Gates to Another World
1988 · New World Computing
3.26 out of 5, 15 ratings
About
The Sequel to the successful Might and Magic I, it boasted better graphics, a larger world, but still pretty much the same game engine and presentation. Embark on a glorious journey then save the world of CRON and yourself. A balanced party is a necessity in this game. There are several locations and items that are restricted to certain genders, alignments, or races. A party made up of Good Human Males won't get you very far. Time plays a large role in this game. Time travel is a part of it, but on a more basic level, you will find that characters age as the game goes on. If you wait too long, your characters' statistics will change to reflect their aging.
- Release date
- December 1, 1988
- Developer
- New World Computing, New World Computing, Iguana Entertainment
- Publisher
- Electronic Arts, New World Computing, StarCraft, Elite Systems
Genres
Role-playingTurn-based strategyAdventure
Themes
FantasyScience fiction
Age rating

Media
Platforms
Super Nintendo Entertainment System
Mac
Sharp X68000
PC-8800 Series
Commodore C64/128/MAX
Sharp X1
Sega Mega Drive/Genesis
DOS
Amiga
Apple II
MSX
Super FamicomRelease dates

PC-8800 Series
Japan · Dec 1, 1988

Apple II
North America · Dec 31, 1988

DOS
North America · Dec 31, 1988
Time to beat
Completionist113 h