Grandia

Grandia

1997 · Game Arts

3.8 out of 5, 53 ratings

About

Grandia is a role-playing video game developed by Game Arts and published by Entertainment Software Publishing for the Sega Saturn console as the first game in their Grandia series. Initially released in Japan in 1997, the game was later ported to the PlayStation in 1999, with an English version of the game appearing on the platform in North America in the following September by Sony Computer Entertainment America, and later in Europe in March 2000 by Ubisoft. The game was produced by much of the same staff who worked on the company's previous role-playing endeavor, the Lunar series, including producer Yoichi Miyagi and music composer Noriyuki Iwadare. Since its release, Grandia has become notable for its combat mechanics, which have been carried over to future games within the franchise, and has spawned two spin-off titles – Grandia: Digital Museum and Grandia: Parallel Trippers – both released exclusively in Japan. In celebration of the announcement of renewing development on Grandia Online, which acts as a prequel to Grandia, the game was re-released on Sony's PlayStation Network platform in Japan as a downloadable title in April 2009 and in North America on February 25, 2010. It was re-released in Europe on November 10, 2010.

Release date
December 18, 1997
Developer
Game Arts
Publisher
Ubi Soft Entertainment, Game Arts, Sony Computer Entertainment, Entertainment Software Publishing
Genres
Role-playing
Themes
Fantasy
Age rating
ESRB TCERO AUSK 6ACB PG

Media

Platforms

PlayStation 3
Android
PlayStation
PlayStation Portable
Sega Saturn

Release dates

Sega SaturnFull release
Japan · Dec 18, 1997
PlayStationFull release
Japan · Jun 24, 1999
PlayStationFull release
North America · Oct 28, 1999

Time to beat

Average43 h

Languages

LanguagesAudioSubtitlesInterface
Japanese
French
German
English (US)