Cyberbots: Fullmetal Madness

Cyberbots: Fullmetal Madness

1995 · Capcom

3.33 out of 5, 7 ratings

About

The premise in Cyberbots is similar to Armored Warriors, albeit it features only a maximum of two playable characters on screen as opposed to three. It features a range of selectable options, parts, and mecha that allow the player to tailor their play style to their preferences. Similar to the Armored Core series, different legs (which affect movement abilities), arms (which affect reach and melee capabilities), and weapons can be mixed and matched between the selectable robots available to the player. Gameplay in Cyberbots is similar to other Capcom-created fighting games, with a medium-sized command list of attacks available to each robot. Battles are a duel-format affair, with players and the computer fighting one another to advance to the next battle.

Release date
April 20, 1995
Developer
Capcom
Publisher
Capcom
Genres
Fighting
Themes
Science fiction
Age rating
CERO AESRB E

Media

Platforms

PlayStation 3
PlayStation
PlayStation Portable
Arcade
Sega Saturn

Release dates

ArcadeFull release
Japan · Apr 20, 1995
Sega SaturnFull release
Japan · Mar 28, 1997
PlayStationFull release
Worldwide · Jan 25, 1998

Engines

Capcom Play System II (CPS-2)