Blockout

Blockout

1989 · Logical Design Works

3.88 out of 5, 19 ratings

About

Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.

Release date
October 1, 1989
Developer
Logical Design Works
Publisher
Tec Toy, Technos Japan, Rainbow Arts, California Dreams, American Technos, Electronic Arts, Sega Entertainment, Atari, Acclaim Japan
Genres
PuzzleArcade
Themes
Action
Age rating
ESRB E10+

Media

Platforms

Mac
Nintendo Entertainment System
Arcade
Apple IIGS
Web browser
PC-8800 Series
Commodore C64/128/MAX
Atari Lynx
Sega Mega Drive/Genesis
Atari ST/STE
DOS
Amiga

Release dates

AmigaFull release
North America · Oct 1, 1989
ArcadeFull release
North America · Oct 1, 1989
MacFull release
North America · Oct 1, 1989

Time to beat

Rushed5 min
Average1 h
Completionist1 h