

Blockout
1989 · Logical Design Works
3.88 out of 5, 19 ratings
About
Blockout is a puzzle videogame, created in 1989 by Polish developer - California Dreams, designed by Aleksander Ustaszewski and Mirosław Zabłocki. The game is the logical extension of Tetris into the third dimension. In Tetris, the player manipulates a set of tetrominoes which fall into a two-dimensional pit (seen from the side). The aim is to solve a real-time packing problem by forming complete rows, which then disappear and score points. Poor play leads to incomplete rows, caused by inefficient arrangements of tiles; these rows do not disappear, giving the player progressively less space and less time to play subsequent pieces. Similarly, in Blockout, the player manipulates a set of polycubes which fall into a three-dimensional pit (seen from above; the pieces appear in the foreground and fall away). The pieces can be rotated around all three axes, and moved horizontally and vertically. The aim is to form complete layers.
- Release date
- October 1, 1989
- Developer
- Logical Design Works
- Publisher
- Tec Toy, Technos Japan, Rainbow Arts, California Dreams, American Technos, Electronic Arts, Sega Entertainment, Atari, Acclaim Japan

Media
Platforms
Mac
Nintendo Entertainment System
Arcade
Apple IIGS
Web browser
PC-8800 Series
Commodore C64/128/MAX
Atari Lynx
Sega Mega Drive/Genesis
Atari ST/STE
DOS
AmigaRelease dates


