
Arkanoid: Doh It Again
1997 · Taito
3.97 out of 5, 14 ratings
About
Much like the game Breakout, the player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appear. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same.
- Release date
- January 15, 1997
- Developer
- Taito
- Publisher
- Nintendo, Unbalance Corporation, St. GIGA, Gradiente, Taito
Genres
Puzzle
Themes
Action
Age rating

Media
Platforms
Super Nintendo Entertainment System
PC (Microsoft Windows)
Satellaview
Super FamicomRelease dates

Super FamicomFull release
Japan · Jan 15, 1997

SatellaviewFull release
Japan · Aug 31, 1997

Super Nintendo Entertainment SystemFull release
North America · Nov 3, 1997